Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_PlayerBoy_10_Designer_AnimEvent.json
2025-04-07 09:10:56 -03:00

284 lines
7.2 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponStart.prefab"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.179,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponEnd.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponStart.prefab"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.336,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponEnd.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.87,
"EventList": [
{
"$type": "RPG.GameCore.CreatePhoneOnCharacter",
"IsDestroy": true,
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.03,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponStart.prefab"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponEnd.prefab"
}
]
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.03,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponStart.prefab"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon01"
},
{
"Name": "Weapon02",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_10/Eff_Avatar_PlayerBoy_10_Common_WeaponEnd.prefab"
}
]
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.03,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.CreatePhoneOnCharacter",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "IdleShowPhoneRoot",
"RotationOffset": {
"Y": 180
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.CreatePhoneOnCharacter",
"IsDestroy": true,
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
]
}
]
}