Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Gallagher_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

206 lines
4.5 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.026,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.24379,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.875,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01"
},
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.265,
"ExitNormalizedTime": 0.6963277,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Gallagher_00/Eff_Avatar_Gallagher_00_IdleShow02_WeaponEnd.prefab",
"AttachPoint": "Eff_flagon00_R_JNT",
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"ForceCheckEnteredWhenTriggerExit": true
},
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.026,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"IsReset": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
]
}
]
}