mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
332 lines
8.2 KiB
JSON
332 lines
8.2 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.46,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley"
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.96,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.085,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.6233334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_heavy"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.1283333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.7916667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.08,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.595,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.1333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.7933333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.05333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.6083333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_R",
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"NormalizedTime": 0.03333334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_L",
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"NormalizedTime": 0.045,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_L",
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"NormalizedTime": 0.5,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_R",
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"NormalizedTime": 0.5,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_light"
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}
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]
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},
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{
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"AnimatorStateName": "Walk",
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"NormalizedTime": 0.01833333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_walk"
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}
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]
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},
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{
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"AnimatorStateName": "Walk",
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"NormalizedTime": 0.5016666,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_L",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_R",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_walk"
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}
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]
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 2.44898E-08,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_atk_maze_seele"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.059,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_maze_seele"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 2.222222E-07,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_skill_02_maze_seele"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.165,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_maze_seele"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "FastRunStop_R",
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"NormalizedTime": 0.04333333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_foley_long",
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"StopOnAnimStateExit": "FastRunStop_R"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.01166667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_idleshow_avatar_seele_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.06833333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_seele_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.01166667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_idleshow_avatar_seele_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.03333334,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_seele_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.13,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.8583333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
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}
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]
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}
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],
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"AnimatorBehaviourEvents": [
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{
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"EventUniqueKey": "Run2FastRun",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_seele_fastrunbs"
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}
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]
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}
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]
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} |