Files
turnbasedgamedata/Config/ConfigFreeStyle/StateGraph/Normal/NPC_Lady_FreeStyle_StateGraph.json
2024-10-21 03:16:22 -03:00

373 lines
9.7 KiB
JSON

{
"GraphTemplates": {
"Talk01_Talk03": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk01_Talk03",
"TransitionInfos": [
{
"NextUniqueName": "Talk01"
},
{
"NextUniqueName": "Talk03"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020200,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020202,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk03",
"TransitionInfos": []
}
]
},
"Talk01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "StandBy"
},
{
"NextUniqueName": "Talk01"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020200,
"MaxLoopTime": 1,
"UniqueName": "Talk01",
"TransitionInfos": []
}
]
},
"Talk03_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk03_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Talk03"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020202,
"MaxLoopTime": 1,
"UniqueName": "Talk03",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Akimbo01_HoldArm01": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Akimbo01_HoldArm01",
"TransitionInfos": [
{
"NextUniqueName": "Akimbo01Loop"
},
{
"NextUniqueName": "HoldArm01Loop"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020210,
"UniqueName": "Akimbo01Loop",
"TransitionInfos": [
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020231,
"UniqueName": "HoldArm01Loop",
"TransitionInfos": [
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Akimbo01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Akimbo01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Akimbo01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020210,
"UniqueName": "Akimbo01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"HoldArm01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "HoldArm01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "HoldArm01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020231,
"UniqueName": "HoldArm01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Think01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Think01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Think01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Lady",
"MotionID": 100020222,
"UniqueName": "Think01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"PutHand01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "PutHand01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "PutHand01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020228,
"UniqueName": "PutHand01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"HoldHead01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "HoldHead01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "HoldHead01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020237,
"UniqueName": "HoldHead01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Alert01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Alert01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Alert01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020243,
"UniqueName": "Alert01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Scare01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Scare01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Scared01Loop"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020333,
"UniqueName": "Scared01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Bartender": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Bartender",
"TransitionInfos": [
{
"NextUniqueName": "BartenderStand01Loop"
},
{
"NextUniqueName": "BartenderLookAround01"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020428,
"MaxLoopTime": 2,
"UniqueName": "BartenderStand01Loop",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 100020430,
"MaxLoopTime": 2,
"UniqueName": "BartenderLookAround01",
"TransitionInfos": []
}
]
}
}
}