mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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269 lines
7.0 KiB
JSON
269 lines
7.0 KiB
JSON
{
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"States": [
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{
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"State": "ChestLocked",
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"AnimName": "Locked",
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"EnableBillboard": false
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},
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{
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"State": "ChestClosed",
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"AnimName": "StandBy",
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"Behavior": "EnableTrigger"
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},
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{
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"State": "ChestUsed",
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"AnimName": "Used",
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"Behavior": "DisableTrigger",
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"EnableBillboard": false
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},
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{
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"State": "Hidden",
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"AnimName": "Hidden",
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"Behavior": "DisableTrigger",
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"EnableBillboard": false
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}
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],
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"DisableAnimEventLayers": [
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"Emission Layer",
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Locked"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab",
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"AttachPoint": "Root",
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"ForceSimulateImmediately": false
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}
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]
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}
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]
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},
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{
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"States": [
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{
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"Name": "LockedToStandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Unlock.prefab",
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"AttachPoint": "Root",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_propblockade_broken"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "StandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap01_Prop_TreasureBox_02_Loop_Lod0.prefab",
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"AttachPoint": "Root",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"Enabled": true,
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_treasurebox_light_loop"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap01_Prop_TreasureBox_02_Loop_Lod0.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_treasurebox_light_loop_stop"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Activing"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_TreasureBox_02_Open.prefab",
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"AttachPoint": "Root",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_belobog_treasurebox03_open"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Used"
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},
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{
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"Name": "Hidden"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Create"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_TreasureBox02_Appear.prefab",
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"AttachPoint": "Root",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_chap01_treasurebox_appear"
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}
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}
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]
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}
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],
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"DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_TreasureBox_02.json"
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} |