mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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213 lines
5.7 KiB
JSON
213 lines
5.7 KiB
JSON
{
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"ResidentEffects": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Glow_Lod0.prefab",
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"AttachPoint": "EffectRoot",
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"ForceSimulateImmediately": false,
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"SyncPropState": true
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}
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],
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"DisableAnimEventLayers": [
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"Emission Layer",
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Locked"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab",
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"IsAttachToTargetEntity": true,
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"AttachPoint": "EffectRoot",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_Idle"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_Idle_stop"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "RingBreak"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_propblockade_broken"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Activated"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Shine1_Lod0.prefab",
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"IsAttachToTargetEntity": true,
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"AttachPoint": "EffectRoot",
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"ForceSimulateImmediately": false
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}
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]
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}
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]
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},
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{
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"States": [
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{
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"Name": "Screen"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Rogue_MAZ_DiceConsole_01_Shine.prefab",
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"IsAttachToTargetEntity": true,
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"AttachPoint": "EffectRoot",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Screen_Lod0.prefab",
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"IsAttachToTargetEntity": true,
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_screenshow"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Shine1_Lod0.prefab",
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"ForceImmediateFadeOut": false
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}
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]
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},
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{
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"States": [
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{
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"Name": "Screening"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_screenglitch"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_screenglitch_stop"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_screenclose"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Rogue_MAZ_DiceConsole_01_Shine.prefab",
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_Screen_Lod0.prefab",
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"ForceImmediateFadeOut": false
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}
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]
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},
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{
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"States": [
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{
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"Name": "Teleport"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_showportal"
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}
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}
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]
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}
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],
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"DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_DiceConsole_01.json"
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} |