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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_HandCoin_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [],
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_HandCoin_01.json",
"PropButtonConfigs": [
{
"ID": "Interact",
"ButtonIcon": {
"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
},
"ButtonText": {
"Value": "PropInteractTitle_1"
}
}
],
"TagContainer": {},
"TagComponents": {},
"AdvEffectList": [
{
"ConfigName": "Idle01",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandCoin_01_CoinIdle_Lod0.prefab",
"FollowTargetAlways": true
},
{
"ConfigName": "Get01",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandCoin_01_GetCoin_Lod0.prefab",
"AttachPoint": "Root"
}
]
}