Files
turnbasedgamedata/Config/Props/Chap02/Prop_Chap02_FrameCrane_01_Config.json
2024-10-21 03:16:22 -03:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "EmptyMove_01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving_up"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving_up_stop"
}
}
]
},
{
"States": [
{
"Name": "EmptyMove_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving_stop"
}
}
]
},
{
"States": [
{
"Name": "EmptyMove_03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving_down"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_moving_down_stop"
}
}
]
},
{
"States": [
{
"Name": "FullMove_01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving_up"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving_up_stop"
}
}
]
},
{
"States": [
{
"Name": "FullMove_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving_stop"
}
}
]
},
{
"States": [
{
"Name": "FullMove_03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving_down"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_moving_down_stop"
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_full_unloading"
}
}
]
},
{
"States": [
{
"Name": "EmptyIdle_03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_polymer_portalframe_empty_loading"
}
}
]
}
],
"LodTemplate": "Prop_Huge"
}