mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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83 lines
1.8 KiB
JSON
83 lines
1.8 KiB
JSON
{
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"States": [
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{
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"State": "Locked",
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"AnimName": "Down"
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},
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{
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"AnimName": "Down"
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},
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{
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"State": "Open",
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"AnimName": "Up"
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}
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],
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"DisableAnimEventLayers": [
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Up"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_BDP_X301_Censer_02.prefab",
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"AttachPoint": "Eff_Fog",
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"ForceSimulateImmediately": false
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_BDP_X301_Censer_02.prefab",
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"ForceImmediateFadeOut": false
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}
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]
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},
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{
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"States": [
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{
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"Name": "TriggerUp"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_smallcenser_rising"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "TriggerDown"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_smallcenser_falling"
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}
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}
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]
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}
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],
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"DefaultLevelGraphPath": "Config/Level/Props/Chap02/InitLevelGraph_Prop_Chap02_X301_Censer_01.json"
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} |