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turnbasedgamedata/Config/Props/Chap02/Prop_Chap02_CellDoor_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"ResidentEffects": [
{
"$type": "RPG.GameCore.TriggerEffect",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_CellDoor_01_Door_Lod0.prefab",
"ForceSimulateImmediately": false,
"SyncPropState": true
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap02/InitLevelGraph_Prop_Chap02_CellDoor_01.json",
"PropButtonConfigs": [
{
"ID": "Interact",
"ButtonIcon": {
"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
},
"ButtonText": {
"Value": "PropInteractTitle_1"
}
}
]
}