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turnbasedgamedata/Config/Props/Chap01/Prop_Chap01_AetherDividePC_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"States": [],
"ResidentEffects": [
{
"$type": "RPG.GameCore.TriggerEffect",
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap01_Prop_AetherDividePC_01_Loop_Lod0.prefab",
"AttachPoint": "EffectRoot",
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
},
"ForceSimulateImmediately": false
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
]
}