mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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735 lines
23 KiB
JSON
735 lines
23 KiB
JSON
{
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"OnInitSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"ButtonConfigs": [],
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"OverridedValidGuestConfig": {}
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},
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestLocked",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"Enabled": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Default"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestClosed",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"Enabled": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Default"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestUsed",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "Hidden",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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}
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]
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}
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]
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}
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],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvOnButtonPressed",
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"ButtonName": "Interact",
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"OnPressedCallback": [
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{
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"$type": "RPG.GameCore.TriggerEntityEvent",
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"EventName": {
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"Value": "Clt_OnInteract"
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},
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"InstanceID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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},
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestLocked",
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"Execute": [
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{
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"$type": "RPG.GameCore.ToastPile",
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"DescTextKey": {
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"Custom": true,
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"Key": "MDString_HintTextmap"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked_Lod0.prefab",
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"Flags": [],
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Trigger.prefab",
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"AttachPoint": "Root",
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"PositionOffset": {
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"X": 0,
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"Y": -0.5,
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"Z": 0
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},
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.2
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked_Lod0.prefab",
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"AttachPoint": "Root",
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"PositionOffset": {
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"X": 0,
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"Y": -0.5,
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"Z": 0
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},
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"ForceSimulateImmediately": false
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestClosed",
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"Execute": [
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{
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"$type": "RPG.GameCore.StartPropInteractMode",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Mode": "UseInteractiveProp",
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"UseOverrideData": true,
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"OverrideData01": {
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"AreasPath": "Level/Common_Adventure/UseRogueCurseChest.prefab",
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"AreaName": "UseRogueCurseChest",
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"AnchorName": "UseCurseChest_Camera"
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}
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},
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{
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"$type": "RPG.GameCore.RogueCurseChestPropInteract",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"InteractID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 112131
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}
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},
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"OnExitUI": [
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{
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"$type": "RPG.GameCore.EndPropInteract"
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateChangeListenerConfig",
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"ToState": "ChestLocked",
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"FromAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"Enabled": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Default"
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}
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}
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],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateChangeListenerConfig",
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"ToState": "ChestClosed",
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"FromAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"Enabled": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Default"
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}
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}
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],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateChangeListenerConfig",
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"ToState": "ChestUsed",
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"FromAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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},
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{
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"$type": "RPG.GameCore.EnableBillboard",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 3
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}
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}
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "IsDissolved",
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"ParameterType": "Bool",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"OPType": "ColliderOnly",
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
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"ToState": "Hidden",
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"FromAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
|
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"TargetType": {
|
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
|
|
"TriggerName": "InteractTrigger",
|
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"ButtonsByName": [
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"Interact"
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]
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},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"SpecifiedRelativePaths": [],
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"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_DebugShow01"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Hidden",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "Hidden",
|
|
"ToState": "ChestClosed"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestClosed",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestClosed",
|
|
"ToState": "Hidden"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_DebugShow02"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestLocked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestLocked",
|
|
"ToState": "ChestClosed"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestClosed",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestClosed",
|
|
"ToState": "ChestLocked"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Value": "MazeText_MazeCommon_ChestLockedHint",
|
|
"Key": "MDString_HintTextmap"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity",
|
|
"EntityEventList": [
|
|
{
|
|
"Name": "Clt_OnInteract"
|
|
},
|
|
{
|
|
"Name": "Clt_DebugShow01"
|
|
},
|
|
{
|
|
"Name": "Clt_DebugShow02"
|
|
}
|
|
]
|
|
} |