Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Hanya_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

123 lines
3.8 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_MazeSkill01_Token.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_MazeAttack_01.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_MazeAttack_Weapon.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Start01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Model.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Model.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.1977011,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Start01.prefab",
"ForceSimulateImmediately": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Model.prefab",
"ForceImmediateFadeOut": false,
"FadeOutRegionStart": 0.05,
"FadeOutRegionEnd": 0.895
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Hanya_00/Eff_Avatar_Hanya_00_Idle_Show_02_Start01.prefab",
"ForceImmediateFadeOut": false
}
]
}
]
}