Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Boothill_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

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23 KiB
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.03333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill01_01_Ankle_L.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill01_Smoke.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.325,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill01_Attack.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill01toSkill02_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_Bullet_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.1392405,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_Bullet_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.392405,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_GunRing_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.3987342,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.4113924,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_01_GunPivot_01_JNT.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.7215189,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.7974683,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.06666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02toSkill01_GunRing_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.1666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill02toSkill01_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Scene.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Face.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1447084,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Hat_01.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1447084,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_RingFinger1_R.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1447084,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Head_M.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1447084,
"EventList": [
{
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"TargetType": {
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"Alias": "Caster"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Hat.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
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"EventList": [
{
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},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Scene_02.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.2829373,
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{
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"TargetType": {
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},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_Hair.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
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"NormalizedTime": 0.3218142,
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{
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},
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"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_eyeEnd_L_01.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
}
]
},
{
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},
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"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill03_BulletB_01.prefab",
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"SubObjectModifyDataList": []
}
]
},
{
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},
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},
{
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}
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},
{
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{
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{
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{
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]
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{
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}
]
},
{
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{
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{
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},
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}
]
},
{
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},
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]
},
{
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}
]
},
{
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},
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]
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{
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},
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]
},
{
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}
]
},
{
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}
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{
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{
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}
]
},
{
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{
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},
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}
]
},
{
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill11_Bonus_Wrist_L_Smoke.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_Skill11_Bonus_Hit02_Smoke.prefab",
"ForceSimulateImmediately": false
}
]
}
],
"AnimatorStateGroupEvents": []
}