Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_Phainon_00_Designer_AnimEvent.json
2025-12-16 23:42:12 +01:00

605 lines
17 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill21_Attack",
"NormalizedTime": 0.432235,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Attack_Scene01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.095,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_qiliu.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill11_Ready",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.HeadLookAt",
"PerformerType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllDarkTeam"
},
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"DoRootRotate": true
}
]
},
{
"AnimatorStateName": "Skill11",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.HeadLookAt",
"PerformerType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllDarkTeam"
},
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"DoRootRotate": true
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Body.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Weapon.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Weapon02.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Body.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Weapon.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_Weapon02.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_Skill02_Ready_qiliu.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill22_Ready"
},
{
"Name": "Skill22_Ready_Loop"
},
{
"Name": "Skill22"
},
{
"Name": "Skill22_B"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.ResetHeadLookAt",
"PerformerType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"StopImmediately": true
},
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.3,
"FrequencyGain": 1,
"AmplitudeTransitionTime": 3
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_01_JNT"
},
{
"Name": "WingInB"
},
{
"Name": "WingInC"
},
{
"Name": "WingInD"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"Reset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill11_WeaponStart.prefab"
},
{
"Name": "WingInB"
},
{
"Name": "WingInC"
},
{
"Name": "WingInD"
}
],
"IsReset": true
}
]
},
{
"States": [
{
"Name": "Skill11_Ready"
},
{
"Name": "Skill11_Ready_Loop"
},
{
"Name": "Skill11"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill11_ReadyWeapon.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill11_ReadyWeapon.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill22_Ready"
},
{
"Name": "Skill22_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.35,
"FadeDuration": 0.1
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_Ready.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_Ready_WingInA_01_JNT.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByAnimatorParam",
"ParamType": "Bool",
"ParamName": "Skill22_Enhance",
"ParamCompareType": "Equal",
"BooleanValue": true
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_V2_Ready_Body.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_V2_Ready_Hair.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 0.1
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_Ready.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_Ready_WingInA_01_JNT.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_V2_Ready_Body.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill22_V2_Ready_Hair.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill21_Ready"
},
{
"Name": "Skill21_Ready_Loop"
},
{
"Name": "Skill21"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SyncCharLightAndCameraDir"
},
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.1,
"FrequencyGain": 1,
"AmplitudeTransitionTime": 3
},
{
"$type": "RPG.GameCore.ResetHeadLookAt",
"PerformerType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"StopImmediately": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByFromBattleViewModeChange",
"Inverse": true
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SyncCharLightAndCameraDir",
"IsSync": false
}
]
},
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"Reset": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Ready_Once.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Ready_Weapon01.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill21_Ready"
},
{
"Name": "Skill21_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Ready.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_10/Eff_Avatar_Phainon_10_Skill21_Ready_Weapon01.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
]
},
{
"States": [
{
"Name": "Hit_Stun"
},
{
"Name": "Hit"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Value": 1
}
]
}
]
}