mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
1607 lines
41 KiB
JSON
1607 lines
41 KiB
JSON
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"Name": "WeaponA_00_JNT"
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}
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],
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Skill03",
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{
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"Name": "Skill03_ComboBS"
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},
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{
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"Name": "Skill03_Combo_Loop"
|
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},
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{
|
|
"Name": "Skill03_Combo_11"
|
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},
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{
|
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"Name": "Skill03_Combo_12"
|
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},
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{
|
|
"Name": "Skill03_Combo_13"
|
|
},
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{
|
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"Name": "Skill03_Combo_14"
|
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},
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{
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"Name": "Skill03_Combo_21"
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},
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{
|
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"Name": "Skill03_Combo_22"
|
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},
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{
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"Name": "Skill03_Combo_Finish1"
|
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},
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{
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|
"Name": "Skill03_Combo_Finish2"
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},
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{
|
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"Name": "Skill03_Finish"
|
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}
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{
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{
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"Name": "Die_Loop"
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{
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"Name": "Stun_Loop"
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},
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{
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"Name": "Hit_Stun"
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},
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{
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"Name": "Stun_Recover"
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},
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{
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"Name": "Stagger_Loop"
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},
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{
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"Name": "Hit_H_Break"
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},
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{
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"Name": "Stagger_Recover"
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{
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"Name": "Revive"
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{
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"Name": "Skill03"
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{
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"Name": "Skill03_ComboBS"
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{
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"Name": "Skill03_Combo_Loop"
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{
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"Name": "Skill03_Finish"
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{
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},
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{
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"Name": "WeaponA_00_JNT"
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{
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"Name": "WeaponB_L_01_JNT"
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},
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{
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"Name": "WeaponB_R_01_JNT"
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}
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],
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"Scale": {
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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}
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]
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{
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{
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"Name": "Skill01_Ready",
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{
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"Name": "Skill02toSkill01",
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{
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"Name": "Skill01_Ready_Loop"
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}
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill01_Ready.prefab",
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}
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill01_Ready.prefab",
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"ForceImmediateFadeOut": false
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}
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{
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{
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"Name": "Skill01toSkill02"
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{
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"Name": "Skill02_Ready_Loop"
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{
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"Alias": "Caster"
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},
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{
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"Alias": "Caster"
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{
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"Name": "Skill03_Ready"
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"Name": "Skill03_Ready_Loop"
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{
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|
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},
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{
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{
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"Alias": "Caster"
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},
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{
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"Name": "WeaponA_00_JNT"
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{
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"Name": "WeaponB_L_01_JNT"
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},
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{
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|
"Name": "WeaponB_R_01_JNT"
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}
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"IsReset": true
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}
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{
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{
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{
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|
|
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{
|
|
"Name": "Skill03_Combo_Loop"
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{
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|
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{
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{
|
|
"Name": "Skill03"
|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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{
|
|
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|
{
|
|
"Name": "Skill03_ComboBS"
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{
|
|
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|
|
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|
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|
{
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|
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|
|
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|
|
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|
|
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|
|
{
|
|
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|
|
"ParameterName": "IsCombo",
|
|
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|
|
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|
|
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|
|
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|
|
{
|
|
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|
{
|
|
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|
|
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|
|
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{
|
|
"Name": "Skill03_Combo_12",
|
|
"NormalizedTime": 0.05
|
|
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|
|
{
|
|
"Name": "Skill03_Combo_13",
|
|
"NormalizedTime": 0.05
|
|
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|
{
|
|
"Name": "Skill03_Combo_14",
|
|
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|
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|
|
{
|
|
"Name": "Skill03_Combo_21",
|
|
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|
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|
|
{
|
|
"Name": "Skill03_Combo_22",
|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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{
|
|
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|
|
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|
|
"ParameterType": "Bool"
|
|
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|
|
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|
|
},
|
|
{
|
|
"States": [
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{
|
|
"Name": "Skill01_Ready"
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|
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|
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|
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{
|
|
"Name": "WeaponB_L_01_JNT"
|
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|
|
],
|
|
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|
|
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|
|
"Y": 0,
|
|
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|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Stun_Loop"
|
|
},
|
|
{
|
|
"Name": "Stun_Recover"
|
|
},
|
|
{
|
|
"Name": "Stagger_Loop"
|
|
},
|
|
{
|
|
"Name": "Stagger_Recover"
|
|
},
|
|
{
|
|
"Name": "Revive"
|
|
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|
|
{
|
|
"Name": "Skill01_Ready"
|
|
}
|
|
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|
|
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{
|
|
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"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Hide.prefab",
|
|
"ForceImmediateFadeOut": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
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|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart2.prefab",
|
|
"IsNeedFadeOut": false,
|
|
"ForceImmediateFadeOut": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart3.prefab",
|
|
"IsNeedFadeOut": false,
|
|
"ForceImmediateFadeOut": false
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |