Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_Feixiao_00_Designer_AnimEvent.json
2025-09-25 21:02:32 +02:00

1607 lines
41 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Hide.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart2.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.228,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart3.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.026,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.027,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_00_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponA_00_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "UltraPic"
}
],
"Visibility": true
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.454,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill03_Combo_Ready_Back.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill03_Dissolve.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill03_Dissolve_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"ShowPartList": [
8
]
}
]
},
{
"AnimatorStateName": "Skill03_Finish",
"NormalizedTime": 0.999,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "UltraPic"
}
]
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Skill03_Combo_Ready_Back.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"HideParts": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "IsCombo",
"ParameterType": "Bool"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_11",
"NormalizedTime": 0.83,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_12",
"NormalizedTime": 0.83,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_13",
"NormalizedTime": 0.83,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_14",
"NormalizedTime": 0.83,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_21",
"NormalizedTime": 0.86,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Skill03_Combo_22",
"NormalizedTime": 0.86,
"EventList": [
{
"$type": "RPG.GameCore.IncludeTaskListTemplate",
"Name": "Feixiao_ReturnComboLoopOnCombo"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.325,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.325,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.325,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Stun_Occur",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Hide.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Stun_Recover",
"NormalizedTime": 0.363,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart2.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Stun_Recover",
"NormalizedTime": 0.459,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart3.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Stagger",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Hide.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.363,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart2.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.459,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart3.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Revive",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Hide.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Revive",
"NormalizedTime": 0.358,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart2.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Revive",
"NormalizedTime": 0.489,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart3.prefab"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02_Ready_Loop"
},
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.5,
"FrequencyGain": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"Reset": true
}
]
},
{
"States": [
{
"Name": "Skill03_Combo_Start"
},
{
"Name": "Skill03_ComboBS"
},
{
"Name": "Skill03_Combo_Loop"
},
{
"Name": "Skill03_Combo_11"
},
{
"Name": "Skill03_Combo_12"
},
{
"Name": "Skill03_Combo_13"
},
{
"Name": "Skill03_Combo_14"
},
{
"Name": "Skill03_Combo_Finish1"
},
{
"Name": "Skill03_Combo_21"
},
{
"Name": "Skill03_Combo_22"
},
{
"Name": "Skill03_Combo_Finish2"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.5,
"FrequencyGain": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"Reset": true
}
]
},
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT"
},
{
"Name": "WeaponB_R_01_JNT"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_00_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01",
"NormalizedTime": 0.027
},
{
"Name": "Skill01_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Ingame.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Ingame.prefab"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_00_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponA_00_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Skill01toSkill02",
"NormalizedTime": 0.1
},
{
"Name": "Skill02_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponA_00_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart_Ingame.prefab"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "WeaponB_L_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_L_01_JNT.prefab"
},
{
"Name": "WeaponB_R_01_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponB_R_01_JNT.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
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