Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_BlackSwan_00_Designer_AnimEvent.json
2025-09-25 21:02:32 +02:00

704 lines
19 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSC_JNT"
}
],
"IsReset": true
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.321,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSC_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01_Ready"
},
{
"Name": "Skill03_Ready"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSA_JNT"
},
{
"Name": "CardSB_JNT"
},
{
"Name": "CardSC_JNT"
},
{
"Name": "CardSD_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02_Ready_Loop"
},
{
"Name": "Skill02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Ready_Weapon.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card0",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card1",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card2",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card3",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card4",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card5",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card6",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card7",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card8",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"AttachPoint": "Card9",
"ForceSimulateImmediately": false
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Ready_Weapon.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill02_Weapon_01.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSA_JNT"
}
],
"IsReset": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Hand_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_MainWindow_Break_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready.prefab",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardCentre_00_JNT.prefab",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card0",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card1",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card2",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card3",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card4",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card5",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card6",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card7",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card8",
"ForceSimulateImmediately": false
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"AttachPoint": "Card9",
"ForceSimulateImmediately": false
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardPath_00_JNT.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Skill03_Ready_CardCentre_00_JNT.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Paralyze"
},
{
"Name": "Hit_H"
},
{
"Name": "Hit_H_Stun"
},
{
"Name": "Stun_Occur"
},
{
"Name": "Revive"
},
{
"Name": "Stun_Recover"
},
{
"Name": "Stagger_Recover"
},
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByAnimatorParam",
"ParamType": "Bool",
"ParamName": "NeedWeaponBlend",
"ParamCompareType": "Equal",
"BooleanValue": true
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Common",
"NormalizedTransitionDuration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1
}
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Common"
}
]
}
]
},
{
"States": [
{
"Name": "Skill01_Ready"
},
{
"Name": "Skill01_Ready_Loop"
},
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02_Ready_Loop"
},
{
"Name": "Skill02toSkill01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Common_Stable"
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "NeedWeaponBlend",
"ParameterType": "Bool"
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSC_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Skill01"
},
{
"Name": "Skill02"
},
{
"Name": "Skill03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "NeedWeaponBlend",
"ParameterType": "Bool",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "CardSC_JNT"
}
],
"IsReset": true
}
]
},
{
"States": [
{
"Name": "Skill02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Weapon_Skill02",
"NormalizedTransitionDuration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.03
}
}
}
]
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Weapon_Skill03_Ready_Loop"
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "NeedWeaponBlend",
"ParameterType": "Bool"
}
]
},
{
"States": [
{
"Name": "Skill03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerAdditiveAnimState",
"LayerIndex": 3,
"AnimStateName": "Weapon_Skill03"
}
]
},
{
"States": [
{
"Name": "Hit_Stun"
},
{
"Name": "Hit"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Value": 1
}
]
},
{
"States": [
{
"Name": "Die"
},
{
"Name": "Die_Hit"
},
{
"Name": "Die_Limbo"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_BlackSwan_00/Eff_Avatar_BlackSwan_00_Die.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"States": [
{
"Name": "Die",
"NormalizedTime": 0.3
},
{
"Name": "Die_Hit",
"NormalizedTime": 0.3
},
{
"Name": "Die_Limbo",
"NormalizedTime": 0.3
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Revive"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_JNT"
}
],
"IsReset": true
}
]
}
]
}