Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Seele_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

176 lines
4.2 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_seele"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_seele"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.02130352,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_cast_seele"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.03714731,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_turn_begin_seele",
"EmitterType": "DefaultEmitter"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.0748663,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_select_seele"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.002188184,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_seele"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.002188184,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_seele"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.01571408,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ulltra_skill_cast_seele"
}
]
},
{
"AnimatorStateName": "Skill_Passive",
"NormalizedTime": 0.002074101,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_passive_skill_seele"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.0907957,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_select_seele"
}
]
},
{
"AnimatorStateName": "Skill03_Ready",
"NormalizedTime": 0.2143114,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_turn_begin_seele"
}
]
},
{
"AnimatorStateName": "Skill_Passive",
"NormalizedTime": 0.3236817,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_seele_again"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.0928188,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_seele"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 3E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_cast_seele"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 4.379562E-08,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_cast_seele"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.09116796,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_seele"
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.0006,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover",
"StopOnAnimStateExit": "Stagger_Recover"
}
]
}
]
}