Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Luka_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

224 lines
5.3 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.0005454546,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_turn_begin_luka"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.0004285714,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_select_luka"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.0002272727,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_select_luka"
}
]
},
{
"AnimatorStateName": "Skill11_End",
"NormalizedTime": 0.09473684,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill11_end_luka"
}
]
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_luka"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.0002608696,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 2.608695E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 2.608695E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_luka"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 3.157895E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_cast_luka"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_luka"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 1.237113E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_cast_luka"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_luka"
}
]
},
{
"AnimatorStateName": "Skill11_Start",
"NormalizedTime": 0.0001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill11_start_luka"
}
]
},
{
"AnimatorStateName": "Skill11_Start",
"NormalizedTime": 0.5166667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk02_cast_luka"
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.0006,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover",
"StopOnAnimStateExit": "Stagger_Recover"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 4.958677E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_cast_luka"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.2033333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_luka"
}
]
},
{
"AnimatorStateName": "Revive",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_belobog_luca_battle_standup"
}
]
},
{
"AnimatorStateName": "MissionPerform",
"NormalizedTime": 0.2416667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_belobog_luca_battle_standup"
}
]
}
]
}