Files
turnbasedgamedata/Config/Level/Maze/MazeTest/Test_Electric_Deployment_Key.json
2025-09-25 21:02:32 +02:00

132 lines
4.2 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.PropSetupUITrigger",
"ButtonText": {
"Hash": 9811121677452092404
},
"ButtonCallback": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareCarryMazebuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "LightTeamEntity"
},
"BuffID": 3999046
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.ToastPile",
"DescTextID": {
"Hash": 5495018985515636205
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Execute": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_ThunderOrb_01_Trail.prefab",
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
},
{
"$type": "RPG.GameCore.PropSetVisibility",
"SpecifiedRelativePaths": [
"Eff_Common_MAZ_ThunderOrb_01_Idle"
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "OnFlyToPlayerFinish"
},
"WaitOwnerOnly": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_ThunderOrb_01_Trail.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1010
}
}
}
]
}
]
}
],
"OverrideTargetTypes": [],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"State": "Open",
"Execute": [
{
"$type": "RPG.GameCore.PropSetVisibility",
"SpecifiedRelativePaths": [],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeServerListenerConfig"
}
]
}
],
"ValueSource": {
"Values": []
}
}