mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
835 lines
19 KiB
JSON
835 lines
19 KiB
JSON
{
|
|
"$type": "RPG.GameCore.CharacterOverrideConfig",
|
|
"ParentConfigPath": "Config/ConfigCharacter/Avatar/Avatar_Ren_00_Config.json",
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|
"ReplacedSkillList": [],
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|
"AdditiveDynamicValues": {
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|
"Floats": {}
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|
},
|
|
"SomatoType": "MiddleAvatar",
|
|
"BuffPanelOffset": {
|
|
"X": "Infinity",
|
|
"Y": "Infinity",
|
|
"Z": "Infinity"
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|
},
|
|
"HitBoxWidth": 0.3,
|
|
"HitBoxHeight": 1.5,
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|
"Location": {
|
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"Width": 0.8
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},
|
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"SaveModelWhenDead": true,
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|
"AnimEventConfigList": [
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"Config/ConfigAnimEvents/Avatar/Designer/Avatar_Ren_00_Designer_AnimEvent.json",
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"Config/ConfigAnimEvents/Avatar/DesignerBaked/Avatar_Ren_00_Designer_AnimEvent_Baked.json",
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"Config/ConfigAnimEvents/Avatar/Audio/Avatar_Ren_00_Audio_AnimEvent.json",
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"Config/ConfigAnimEvents/Avatar/Effect/Avatar_Ren_00_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/Avatar/Designer/Avatar_Common_Designer_AnimEvent.json",
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"Config/ConfigAnimEvents/Avatar/Audio/Avatar_Common_ControllerVibration_AnimEvent.json"
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],
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"SkillList": [
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|
{
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|
"Name": "Skill01",
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|
"UseType": "SelectEntity",
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|
"TargetInfo": {
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|
"TargetType": "EnemySelect"
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|
},
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|
"UseReadyTransitAnim": true,
|
|
"ReadyAnimState": "Skill01_Ready",
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|
"CameraConfig": {
|
|
"NormalConfig": {
|
|
"CameraState": "SelectDarkTeamEntity",
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|
"IsLocalOffset": true,
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|
"AnchorOffset": {
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|
"X": 0.5,
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|
"Y": 0.24,
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|
"Z": -0.56
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|
},
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|
"AimOffset": {
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|
"X": -2.8,
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|
"Y": 0.45,
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|
"Z": 0
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},
|
|
"FollowRadius": 3,
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|
"AnchorToAimAngle": 30,
|
|
"Dutch": 2
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|
},
|
|
"BlendConfig": {
|
|
"BlendType": "Cut"
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|
}
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|
},
|
|
"CameraConfigAdded": {
|
|
"NormalConfig": {
|
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"CameraState": "SelectDarkTeamEntity",
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|
"IsLocalOffset": true,
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|
"AnchorOffset": {
|
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"X": -0.01,
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|
"Y": 0.2,
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"Z": -0.25
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},
|
|
"AimOffset": {
|
|
"X": -2.8,
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|
"Y": 0.45,
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|
"Z": 0.01
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},
|
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"FollowRadius": 2.65,
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"AnchorToAimAngle": 28,
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|
"NeedCutBlending": true
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},
|
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"BlendConfig": {
|
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"BlendType": "Custom",
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"CustomCurveName": "BlendCut_05to1",
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"BlendTime": 1
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}
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},
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"EntryAbility": "Avatar_Ren_00_Skill01_Phase01",
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"ComplexSkillAIPreCheck": {
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"Groups": [
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{
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"GroupName": "DefaultNormalSkill_PreCheck"
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},
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{
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"GroupName": "BaseWeight",
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"Weight": {
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"Value": 0.3
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}
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},
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{
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"GroupName": "BasePp_Common_SingleAttack",
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"Weight": {
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"Value": 0.4
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}
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},
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{
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"GroupName": "BasePp_Common_WeakBreak",
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"Weight": {
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"Value": 0.3
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}
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}
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]
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},
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"ComplexSkillAI": {
|
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"Groups": [
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{
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"GroupName": "DefaultNormalSkill"
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},
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{
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"GroupName": "BaseWeight",
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"Weight": {
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"Value": 0.3
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}
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},
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{
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"GroupName": "BasePp_Common_SingleAttack",
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"Weight": {
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"Value": 0.4
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}
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},
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{
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"GroupName": "BasePp_Common_WeakBreak",
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"Weight": {
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"Value": 0.3
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}
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}
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]
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}
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},
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{
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"Name": "Skill02",
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"SkillType": "Skill",
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"UseType": "SelectEntity",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"UseReadyTransitAnim": true,
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"ReadyAnimState": "Skill02_Ready_Loop",
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"ReadyAnimWaitTime": 0.3,
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "UseSkillPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 1,
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"Y": 0.98,
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"Z": 0.5
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AimOffset": {
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"X": -0.72,
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"Y": 1.38,
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"Z": 0
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},
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"FollowPoleAngle": 90,
|
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"FollowRadius": 1,
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"AnchorToAimAngle": 1,
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"FollowDamp": 0.4,
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"Dutch": -6,
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"FOV": 35
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},
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"BlendConfig": {
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"BlendType": "Custom",
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"CustomCurveName": "BlendCut_05to1",
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"BlendTime": 1
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},
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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}
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},
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"EntryAbility": "Avatar_Ren_00_Skill02_Phase01",
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"ComplexSkillAIPreCheck": {
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"Groups": [
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{
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"GroupName": "DefaultBPSkill_PreCheck"
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},
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{
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"GroupName": "AddPp_Ren_BpSkillHPPercent",
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"Weight": {
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"Value": 0.8
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}
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},
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{
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"GroupName": "AddNP_Common_BPSkill",
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"Weight": {
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"Value": 0.2
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}
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}
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]
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},
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"ComplexSkillAI": {
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"Groups": [
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{
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"GroupName": "DefaultBPSkill"
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},
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{
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"GroupName": "BaseWeight"
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}
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]
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},
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"Skill2To1AlwaysCut": true
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},
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{
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"Name": "Skill03",
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"SkillType": "Ultra",
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"UseType": "SelectEntity",
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"AutoLockType": "AdjoinDefault",
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"TargetInfo": {
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"TargetType": "EnemySelect",
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"SubTargetType": "TargetAdjoinEntity"
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},
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"UseReadyTransitAnim": true,
|
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"SkillNameHUD": false,
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"ReadyAnimState": "Skill03_Ready",
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"ReadyAnimWaitTime": 0.3,
|
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"EntryAbility": "Avatar_Ren_00_Skill03_Phase01",
|
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"PrepareAbility": "Avatar_Ren_00_Skill03_EnterReady",
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"ComplexSkillAI": {
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"SkillBasicPower": {
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"Value": 85
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},
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"Groups": [
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{
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"GroupName": "DefaultUltra"
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},
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{
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"GroupName": "Ultra_Common_ImmediateRelease"
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},
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{
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"GroupName": "BasePp_Common_SingleAttack",
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"Weight": {
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"Value": 0.1
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}
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},
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{
|
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"GroupName": "BasePp_Common_WeakBreak",
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"Weight": {
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"Value": 0.2
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}
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},
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{
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"GroupName": "AddpP_Common_SelfNeighbour",
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"Weight": {
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"Value": 0.7
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}
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}
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]
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},
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"AIUltraSkillPriority": "DamageBeforeHeal"
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},
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{
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"Name": "Skill11",
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"UseType": "SelectEntity",
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"AutoLockType": "AdjoinDefault",
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|
"TargetInfo": {
|
|
"TargetType": "EnemySelect",
|
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"SubTargetType": "TargetAdjoinEntity"
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|
},
|
|
"UseReadyTransitAnim": true,
|
|
"ReadyAnimState": "Skill11_Ready",
|
|
"ReadyAnimWaitTime": 0.3,
|
|
"CameraConfig": {
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|
"NormalConfig": {
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"CameraState": "SelectDarkTeamEntity",
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"IsLocalOffset": true,
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"AnchorOffset": {
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|
"X": 0.5,
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|
"Y": 0.24,
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|
"Z": -0.56
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|
},
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"AimOffset": {
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"X": -2.8,
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|
"Y": 0.45,
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|
"Z": 0
|
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},
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|
"FollowRadius": 3,
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|
"AnchorToAimAngle": 30,
|
|
"Dutch": 2,
|
|
"FOV": 60
|
|
},
|
|
"BlendConfig": {
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|
"BlendType": "Cut"
|
|
}
|
|
},
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|
"CameraConfigAdded": {
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|
"NormalConfig": {
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|
"CameraState": "SelectDarkTeamEntity",
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"IsLocalOffset": true,
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"AnchorOffset": {
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|
"X": -0.2,
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|
"Y": 0.05,
|
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"Z": -0.15
|
|
},
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|
"AimOffset": {
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|
"X": -2.8,
|
|
"Y": 0.55,
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|
"Z": 0
|
|
},
|
|
"FollowRadius": 3.1,
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|
"AnchorToAimAngle": 28
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|
},
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|
"BlendConfig": {
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|
"BlendType": "Custom",
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|
"CustomCurveName": "BlendCut_00to1",
|
|
"BlendTime": 1
|
|
}
|
|
},
|
|
"FormationType": "LightTeamSelectTarget",
|
|
"EntryAbility": "Avatar_Ren_00_Skill11_Phase01",
|
|
"ComplexSkillAIPreCheck": {
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|
"Groups": [
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|
{
|
|
"GroupName": "DefaultNormalSkill_PreCheck"
|
|
},
|
|
{
|
|
"GroupName": "BasePp_Common_SingleAttack",
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|
"Weight": {
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"Value": 0.1
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}
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},
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{
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|
"GroupName": "BasePp_Common_WeakBreak",
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"Weight": {
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"Value": 0.2
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}
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},
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{
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"GroupName": "AddpP_Common_SelfNeighbour",
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"Weight": {
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"Value": 0.7
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}
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}
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]
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},
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"ComplexSkillAI": {
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|
"Groups": [
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|
{
|
|
"GroupName": "DefaultNormalSkill"
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|
},
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{
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"GroupName": "BasePp_Common_SingleAttack",
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"Weight": {
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"Value": 0.1
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}
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},
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{
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"GroupName": "BasePp_Common_WeakBreak",
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"Weight": {
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"Value": 0.2
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}
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},
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{
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"GroupName": "AddpP_Common_SelfNeighbour",
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"Weight": {
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"Value": 0.7
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}
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}
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|
]
|
|
}
|
|
},
|
|
{
|
|
"Name": "SkillP01",
|
|
"SkillType": "Passive",
|
|
"UseType": "Passive",
|
|
"TargetInfo": {
|
|
"TargetType": "Caster"
|
|
},
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|
"SkillNameHUD": false,
|
|
"EntryAbility": "Avatar_Ren_00_PassiveSkill01"
|
|
},
|
|
{
|
|
"Name": "SkillMaze",
|
|
"SkillType": "Maze",
|
|
"TargetInfo": {
|
|
"TargetType": "Caster"
|
|
},
|
|
"EntryAbility": "Avatar_Ren_SkillMazeInLevel"
|
|
},
|
|
{
|
|
"Name": "PassiveSkill02",
|
|
"SkillType": "Passive",
|
|
"UseType": "Passive",
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|
"TargetInfo": {
|
|
"TargetType": "Caster"
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|
},
|
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"EntryAbility": "Avatar_Common_PassiveSkill"
|
|
}
|
|
],
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|
"AbilityList": [
|
|
"Avatar_Common_PassiveSkill"
|
|
],
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"SkillAbilityList": [
|
|
{
|
|
"Skill": "Skill01",
|
|
"AbilityList": [
|
|
"Avatar_Ren_00_Skill01_Camera",
|
|
"Avatar_Ren_00_Skill01_Phase01",
|
|
"Avatar_Ren_00_Skill01_Phase02"
|
|
]
|
|
},
|
|
{
|
|
"Skill": "Skill02",
|
|
"AbilityList": [
|
|
"Avatar_Ren_00_Skill02_Camera",
|
|
"Avatar_Ren_00_Skill02_Phase01",
|
|
"Avatar_Ren_00_Skill02_Phase02",
|
|
"Avatar_Ren_00_Bonus",
|
|
"Avatar_Ren_00_Bonus_Camera"
|
|
]
|
|
},
|
|
{
|
|
"Skill": "Skill03",
|
|
"AbilityList": [
|
|
"Avatar_Ren_00_Skill03_Camera",
|
|
"Avatar_Ren_00_Skill03_EnterReady",
|
|
"Avatar_Ren_00_Skill03_Phase01",
|
|
"Avatar_Ren_00_Skill03_Phase02"
|
|
]
|
|
},
|
|
{
|
|
"Skill": "Skill11",
|
|
"AbilityList": [
|
|
"Avatar_Ren_00_Skill11_Phase01",
|
|
"Avatar_Ren_00_Skill11_Phase02",
|
|
"Avatar_Ren_00_Skill11_Camera"
|
|
]
|
|
},
|
|
{
|
|
"Skill": "SkillP01",
|
|
"AbilityList": [
|
|
"Avatar_Ren_Passive_Camera",
|
|
"Avatar_Ren_00_PassiveSkill01",
|
|
"Avatar_Ren_00_Passive1Atk_Ability",
|
|
"Avatar_Ren_00_Passive1Atk02_Ability"
|
|
]
|
|
},
|
|
{
|
|
"Skill": "SkillMaze",
|
|
"AbilityList": [
|
|
"Avatar_Ren_SkillMazeInLevel"
|
|
]
|
|
}
|
|
],
|
|
"DynamicValues": {
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"Floats": {
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