mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
182 lines
4.9 KiB
JSON
182 lines
4.9 KiB
JSON
{
|
|
"OnInitSequece": [
|
|
{
|
|
"TaskList": []
|
|
}
|
|
],
|
|
"OnStartSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Loop",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"TextID": {
|
|
"Hash": 15157237611492559362
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"TextID": {
|
|
"Hash": 15796796748217996099
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"TextID": {
|
|
"Hash": 1980050571999625607
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Loop",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"IsAside": false,
|
|
"TextID": {
|
|
"Hash": 11091443185546679616
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStorySwitchBackground",
|
|
"BackgroundPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemBg2_4.prefab",
|
|
"BackgroundFrontPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemFront2_1.prefab"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim",
|
|
"Index": 1
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Ring",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"IsAside": false,
|
|
"TextID": {
|
|
"Hash": 9813653678536843202
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Talk1_FadeIn",
|
|
"LoopAnim": "Talk1_Loop"
|
|
},
|
|
"WaitAnimName": "Talk1_Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"IsAside": false,
|
|
"TextID": {
|
|
"Hash": 9089287568989313632
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Talk1_FadeOut",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"IsAside": false,
|
|
"TextID": {
|
|
"Hash": 4743124536792698723
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Loop",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"TextID": {
|
|
"Hash": 7561118194875746093
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState",
|
|
"UniqueName": "Boy",
|
|
"AnimState": {
|
|
"StartAnim": "Loop",
|
|
"LoopAnim": "Loop"
|
|
},
|
|
"WaitAnimName": "Loop"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog",
|
|
"TextID": {
|
|
"Hash": 13956944626253033814
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.FinishLevelGraph"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |