{ "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricConsole_01_Resident_Lod0.prefab", "AttachPoint": "EffectRoot", "SyncPropState": true }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricConsole_01_Idle_Lod0.prefab", "AttachPoint": "EffectRoot" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "DefaultLevelGraphPath": "Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_Isometric_MPFSwitch.json", "PropButtonConfigs": [ { "ID": "PrepareInteract", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/TriggerProp.png" }, "ButtonText": { "Value": "Isometric_InteractName_EnterMPFView" } }, { "ID": "Interact", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/TriggerProp.png" }, "ButtonText": { "Value": "Dev_Isometric_Interact2" } }, { "ID": "ExitInteract", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/TriggerProp.png" }, "ButtonText": { "Value": "Dev_Isometric_Interact3" } } ] }