{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.DevPlayPerformanceE", "TalkList": [ { "TalkSentenceString": "哦嘿!你终于完成了这个区域4的建造啦!" }, { "TalkSentenceString": "面对焕然一新的房间,你不由得满足地叉了会腰。" }, { "TalkSentenceString": "下一步是要建造更多的房间!" }, { "TalkSentenceString": "装修更多的房间!" }, { "TalkSentenceString": "美化更多的房间!" }, { "TalkSentenceString": "虽然但是这车厢果然还是小了一些……" }, { "TalkSentenceString": "有机会还是要创造一些更多的房间才是!" }, { "TalkSentenceString": "与此同时,你的努力也得到了兄弟们的认可——" }, { "TalkSentenceNameString": "三月七", "TalkSentenceString": "这个家终于更像家了!" }, { "TalkSentenceNameString": "三月七", "TalkSentenceString": "是不是应该一起庆祝一下?" }, { "TalkSentenceNameString": "三月七", "TalkSentenceString": "嗯…让我想想…要不是去泡澡吧?" }, { "TalkSentenceNameString": "丹恒", "TalkSentenceString": "不是刚泡过吗?" }, { "TalkSentenceString": "的确。明明已经泡过澡了,还要再泡吗……" }, { "TalkSentenceString": "你陷入了沉思。" } ] }, { "$type": "RPG.GameCore.ClientFinishMission", "SubmissionID": 802710503 } ] } ], "Type": "Group" }