{ "AbilityList": [ { "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ], "Name": "LocalPlayer_Fugue_00_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "Freelook3rdConfig": { "DampChangeParam": { "TargetValue": { "X": 1, "Y": 1, "Z": 1 }, "ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset", "RecoveryTime": 0.25, "RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset" } } } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByHaveAbilityTarget" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0.1 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.047 } } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Common_Rapid_Light", "OverrideShakeConfigV2": { "ShakeScale": 1, "ShakeTime": 0.06, "ShakeDir": { "X": 0, "Y": 0, "Z": -0.8 }, "RangeAttenuationDelay": 999, "RangeAttenuationTarget": 0 } } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByDistance", "From": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "To": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "CompareType": "LessEqual", "CompareValue": { "IsDynamic": false, "FixedValue": { "Value": 5 } } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "ColliderTemplate": "CapsuleZ_MazeCommonBullet", "Behavior": "TraceWithDetect", "FlySpeed": 20, "EnableRayCast": true, "MaxLifeTime": 1, "AttachPoint": "Wrist_R", "AttachOffset": { "X": 0, "Y": 0.05, "Z": 0 }, "TargetAttachPoint": "Root", "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Bullet_01.prefab", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Hit.prefab", "FlyEffectFadeOut": true }, "OnProjectileHit": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ], "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ] } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "ColliderTemplate": "CapsuleZ_MazeCommonBullet", "Behavior": "TraceWithDetect", "FlySpeed": 20, "EnableRayCast": true, "MaxLifeTime": 1, "AttachPoint": "Wrist_R", "AttachOffset": { "X": 0, "Y": 0.05, "Z": 0 }, "TargetAttachPoint": "Root", "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Bullet_01.prefab", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Hit.prefab", "FlyEffectFadeOut": true }, "OnProjectileHit": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ], "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ] } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.1, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.2 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.047 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "ColliderTemplate": "CapsuleZ_MazeCommonBullet", "Behavior": "TraceWithDetect", "FlySpeed": 20, "EnableRayCast": true, "MaxLifeTime": 1, "AttachPoint": "Wrist_R", "AttachOffset": { "X": 0, "Y": 0.05, "Z": 0 }, "TargetAttachPoint": "Root", "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Bullet_01.prefab", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Hit.prefab", "FlyEffectFadeOut": true }, "OnProjectileHit": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ], "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 1, "FanAngle": 360, "Hight": 2, "Offset": { "X": 0, "Y": -1, "Z": 0 } }, "HitConfig": { "HitAnimation": "Hit" } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.1, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.2 } } } ] } ] }, { "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ], "Name": "LocalPlayer_Fugue_00_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.054 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.1, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.1, "BlurFeather": 0.2 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.057 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "TriggerBattle": false, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 10, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_DeBuff02.prefab", "HitEffectHeight": 1 }, "OnAttack": [ { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ParamEntity" }, "ID": 122501, "LifeTime": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAK", "FixedValues": [], "DynamicHashes": [ 692437857 ] } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.24 } } } ] }, { "Name": "LocalPlayer_Fugue_00_BeforeBattleStunListener", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AddAdventureModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ModifierName": "ADV_StageAbility_Fugue_00_BeforeBattleStunListener", "Count": { "IsDynamic": false, "FixedValue": { "Value": -1 } } } ] } ], "GlobalModifiers": { "ADV_StageAbility_Maze_Fugue": { "BehaviorFlagList": [ "Stun" ], "OnCreate": [ { "$type": "RPG.GameCore.ModifierAttachEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Argenti_00/Eff_Avatar_Argenti_00_MazeSkill_Icon.prefab", "AttachPoint": "HeadPoint", "MinMutexTime": -1, "MutexType": "Entity" } ], "OnDestroy": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Argenti_00/Eff_Avatar_Argenti_00_MazeSkill_Icon.prefab" } ], "Count": 1, "Stacking": "Replace" }, "ADV_StageAbility_Fugue_00_BeforeBattleStunListener": { "OnBeforeBattle": [ { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ParamEntityList" }, "ID": 122501, "Condition": { "$type": "RPG.GameCore.AdvByContainBehaviorFlag", "Flag": "Stun" }, "LifeTime": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAK", "FixedValues": [], "DynamicHashes": [ 692437857 ] } }, "Count": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ] } } }