{ "EffectAssetList": [], "EffectInstanceMap": { "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Common_WeaponEnd.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Common_WeaponStart.prefab" ] }, "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_WeaponStart.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_WeaponStart_02.prefab" ] }, "MazeSkill": { "EffectTypes": [ "MazeSkill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeSkill.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeSkill_WeaponEnd.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeSkill_WeaponStart.prefab" ] }, "Ultra": { "EffectTypes": [ "Skill03" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_04.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Buff_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Clock_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_end_001.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_end_002.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Imprint_Start.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Scense_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Scense_Cam.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Scense_LightStar.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Scense_Light_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Scense_Light_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill03_Weapon.prefab" ], "AssetList": [ "Camera/TimeLine/Avatar/Character_PlayerBoy_20_Skill03_TimeLine.playable" ] }, "Skill": { "EffectTypes": [ "Skill02" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_Hat.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_Wind.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill02_Wind02.prefab" ] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Normal": { "EffectTypes": [ "Skill01" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_Skill01_Hit.prefab" ] }, "SpecialSkill": { "EffectTypes": [ "Skill11", "Skill12", "Skill21", "Skill22" ], "EffectInstanceList": [] } } }