{ "States": [ { "State": "Locked", "AnimName": "StandBy", "Behavior": "EnableTrigger", "EnableBillboard": false }, { "AnimName": "StandBy", "Behavior": "EnableTrigger" }, { "State": "Open", "AnimName": "StandBy", "Behavior": "EnableTrigger", "EnableBillboard": false } ], "DisableAnimEventLayers": [ "Emission Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "StandBy" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab", "AttachPoint": "Root" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab" } ] }, { "States": [ { "Name": "Activing" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_console_start" } } ] }, { "States": [ { "Name": "TriggerSelectBegin" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_console_start" } } ] }, { "States": [ { "Name": "TriggerSelectLoop" } ], "OnEnter": [], "OnExit": [] }, { "States": [ { "Name": "Used" } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_BaseConsole_01A_Idle.prefab" } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_RotateBridge_Controller.json", "BillboardIconMaxDistance": 15 }