{ "OnInitSequece": [], "OnStartSequece": [ { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "CrowdSound" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_aetherdivide_crowd" } } ] } ], "ValueSource": { "Values": [] } }