{ "RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_EntranceBlockLine_02.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Common_GameplayProp_Empty_01", "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_0P5_" } }, "EntityLodQuality": "Prop_0P5_", "OverrideEntityLodQuality": "Prop_5_" }