{ "RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_SparkleMask_02.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Chap03_GameplayProp_SparkleMask_02", "LocalScale": { "X": 1.5, "Y": 1.5, "Z": 1.5 }, "LodPath": [ "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_SparkleMask_02/Chap03_GameplayProp_SparkleMask_02_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_SparkleMask_02/Chap03_GameplayProp_SparkleMask_02_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_SparkleMask_02/Chap03_GameplayProp_SparkleMask_02_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_SparkleMask_02/Chap03_GameplayProp_SparkleMask_02_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_SparkleMask_02/Chap03_GameplayProp_SparkleMask_02_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_0P5_" } }, "EntityLodQuality": "Prop_0P5_" }