{ "IsHero": true, "FootScale": { "X": 0.9, "Y": 1, "Z": 0.6 }, "CharacterBodySize": "Miss", "ShoesType": "boot_heel", "FreeStyleCharacterID": "NPC_Avatar_Miss_PlayerGirl_20_00", "LockTargetDistance": 10, "AnimEventConfigList": [ "Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_PlayerGirl_20_Effect_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Miss_Effect_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_PlayerGirl_20_Audio_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Miss_Move_Audio_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_PlayerGirl_20_Designer_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Miss_Designer_AnimEvent.json" ], "CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Miss_AnimZone.json", "AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_PlayerGirl_20_AnimZone.json", "LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json", "LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json", "PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Miss_PlayerGirl_LookAtPhone_00.prefab", "SkillList": [ { "Name": "NormalAtk", "UseType": "UIButtonClick", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "LocalPlayer_PlayerGirl_20_NormalAtk01" }, { "Name": "MazeSkill", "AdventureSkillType": "MazeSkill", "UseType": "UIButtonClick", "TargetInfo": { "TargetType": "Caster" }, "EntryAbility": "LocalPlayer_PlayerGirl_20_MazeSkill", "CoolDown": 1 }, { "Name": "MazeCommonPassve01", "UseType": "Passive", "TargetInfo": { "TargetType": "Caster" }, "EntryAbility": "LocalPlayer_CommonAbility_AttackBreak" } ], "AbilityList": [ "LocalPlayer_PlayerGirl_20_NormalAtk01", "LocalPlayer_PlayerGirl_20_MazeSkill", "LocalPlayer_CommonAbility_AttackBreak" ], "DynamicValues": { "Floats": { "-850066311": { "ReadInfo": { "Type": "SkillParam", "TriggerKey": "SkillMaze", "Index": 0 } } } }, "EnableFootIK": true, "DisableAnimEventLayers": [ "Riboon Layer" ], "HideWeaponList": [ "Weapon" ] }