{ "AnimatorStateEvents": [ { "AnimatorStateName": "StandBy", "EventList": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab" } ] }, { "AnimatorStateName": "Attack_1", "EventList": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.026, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_MazeAttack_Start01.prefab", "AttachPoint": "EffectScale" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.021, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.172, "EventList": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.05, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_MazeSkill01_Start01.prefab", "AttachPoint": "Lightsaber" } ] }, { "AnimatorStateName": "Idle_Show_02", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_IdleShow_02.prefab" } ] } ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Rush" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab" } ] }, { "States": [ { "Name": "Idle_Show_01", "NormalizedTime": 0.368, "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_IdleShow_01.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_IdleShow_01.prefab", "IsNeedFadeOut": false } ] }, { "States": [ { "Name": "Idle_Show_02", "ExitInTransition": true } ], "OnEnter": [], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_IdleShow_02.prefab", "IsNeedFadeOut": false } ] }, { "States": [ { "Name": "Attack_1", "NormalizedTime": 0.021, "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_Lightsaber_Loop_Setup.prefab", "IsNeedFadeOut": false } ] } ] }