{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.0535, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_MazeAttack_01.prefab", "PositionOffset": { "X": 0, "Y": 0, "Z": 0.25 } } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.146, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_MazeSkill01_Start01.prefab" }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_MazeSkill_Ground.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.15, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_MazeSkill_01.prefab" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.154, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_02_grilledFish_01_JNT.prefab" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.898, "EventList": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_02_grilledFish_01_JNT.prefab" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.919, "EventList": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_02_01.prefab" } ] } ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Rush" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab" } ] }, { "States": [ { "Name": "Idle_Show_01", "NormalizedTime": 0.123, "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_01_cup_01_JNT.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_01_cup_01_JNT.prefab" } ] }, { "States": [ { "Name": "Idle_Show_02", "NormalizedTime": 0.118, "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_02_01.prefab" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lynx_00/Eff_Avatar_Lynx_00_IdleShow_02_01.prefab" } ] } ] }