{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Tribbie_MazeAttack", "StopOnAnimStateExit": "Attack_1", "StopTransitionDuration": 1 } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_tribbie" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.172075, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.632274, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_heavy" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.081667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.001658, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_tribbie_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.001658, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Tribbie_idleshow_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.001678, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_tribbie_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Tribbie_idleshow_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.004348, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Tribbie_MazeSkill", "StopTransitionDuration": 1 } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.008333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_tribbie" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.468203, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.966419, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.058333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.528333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.135, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.611667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.135, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.556667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.085, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.548333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.355, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_walk" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.28, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_walk" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.121667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.126667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_light" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.006667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.006667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_walk" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Tribbie_fastrunbs" } ] } ], "AnimatorStateGroupEvents": [] }