{ "$type": "RPG.GameCore.CharacterPreloadConfig", "EffectInstanceMap": { "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Common_WeaponA_Start.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Common_WeaponB_Start.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Common_WeaponA_End.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Common_WeaponB_End.prefab" ] }, "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_MazeAttack.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_MazeAttack_Hit_01.prefab" ] }, "MazeSkill": { "EffectTypes": [ "MazeSkill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_MazeSkill01.prefab" ] }, "Ultra": { "EffectTypes": [ "Skill03" ], 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"EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Start01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_01_Appear_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Buff.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Buff_Loop.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Hit_01.prefab" ] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Normal": { "EffectTypes": [ "Skill01" ], "EffectInstanceList": [ 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"Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_IdleShow_01_End.prefab" ] }, "Skill01": { "EffectTypes": [], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill01_Hit_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill01_Hit_03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill01_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill01_03.prefab" ] }, "Skill02": { "EffectTypes": [], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Start01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Buff.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill02_Hit_01.prefab", 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"Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill03_Weapon.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill03_Trail_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Tingyun_00/Eff_Avatar_Tingyun_00_Skill03_Trail_03.prefab" ] } } }