{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.03, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Fire_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.315, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_GunRing_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.08435852, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_Begin_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.08435852, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_smoke_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.5043936, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_smoke_02.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.5043936, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_Mid.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.6115993, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_End.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.6239015, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_01_smoke_03.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1066667, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_GunRing_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1288462, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_Bullet_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1522743, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_Hit.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1596154, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_Trail.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1788462, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_Splash.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.34, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_GunRing_02.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.4480769, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_IdleShow_02_smoke_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.03230769, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeSkill_GunRing_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.1230769, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeSkill_01.prefab", "ForceSimulateImmediately": false } ] } ], "AnimatorStateGroupEvents": [] }