{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_EngineHeadModel_01.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Common_GameplayProp_EngineHeadModel_01", "LodPath": [ "Characters/InteractiveProp/Common/Common_GameplayProp_EngineHeadModel_01/Common_GameplayProp_EngineHeadModel_01_Lod0.prefab", "Characters/InteractiveProp/Common/Common_GameplayProp_EngineHeadModel_01/Common_GameplayProp_EngineHeadModel_01_Lod0.prefab", "Characters/InteractiveProp/Common/Common_GameplayProp_EngineHeadModel_01/Common_GameplayProp_EngineHeadModel_01_Lod0.prefab", "Characters/InteractiveProp/Common/Common_GameplayProp_EngineHeadModel_01/Common_GameplayProp_EngineHeadModel_01_Lod0.prefab", "Characters/InteractiveProp/Common/Common_GameplayProp_EngineHeadModel_01/Common_GameplayProp_EngineHeadModel_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_1_" } }, "EntityLodQuality": "Prop_1_" }