{ "OnInitSequece": [], "OnStartSequece": [ { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "SwitchHand_ChangeCoinState" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByComparePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1011 } } } ] } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.SetEntityVisible", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "SwitchHand_ChangeCoinState" } ] }