{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState01", "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int" }, { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Wall01" ] }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Open" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState02", "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Wall01", "Hit01" ] }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Open" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState03", "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Wall01", "Hit01", "Hit02" ] }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Open" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 3 } } }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Close" } ] } ], "Default": [] } ] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChangeV2", "FromState": "CustomState01", "ToState": "CustomState02", "OnChange": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Hit01" ] }, { "$type": "RPG.GameCore.TriggerSound", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 4 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChangeV2", "FromState": "CustomState02", "ToState": "CustomState03", "OnChange": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Hit02" ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 4 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChangeV2", "FromState": "CustomState03", "OnChange": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Hit03" ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.AdvRemoveEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Hit01", "Hit02" ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.AdvRemoveEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Hit03" ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Phase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 3 } } }, { "$type": "RPG.GameCore.AdvRemoveEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Wall01" ] }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Close" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_energycurtain_explo_final" }, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerNextPhase" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState01", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "CustomState01", "ToState": "CustomState02" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState02", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "CustomState02", "ToState": "CustomState03" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "CustomState03", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "CustomState03" } ] } ] } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Clt_TriggerNextPhase" } ] }