{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.SetStageItemState", "ItemList": [ { "BlockAlias": "D", "PrefabAlias": "Eff_JianMu_00" } ], "EnableState": true } ] }, { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "State": "Open", "Execute": [ { "$type": "RPG.GameCore.SetStageItemState", "ItemList": [ { "BlockAlias": "D", "PrefabAlias": "Eff_JianMu_00" } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "ToState": "Open", "OnChange": [ { "$type": "RPG.GameCore.SetStageItemState", "ItemList": [ { "BlockAlias": "D", "PrefabAlias": "Eff_JianMu_00" } ] } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "FromState": "Open", "OnChange": [ { "$type": "RPG.GameCore.SetStageItemState", "ItemList": [ { "BlockAlias": "D", "PrefabAlias": "Eff_JianMu_00" } ], "EnableState": true } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropSetupTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TargetGroupID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetTypes": [], "OnTriggerEnter": [ { "$type": "RPG.GameCore.TriggerCustomString", "CustomString": { "Value": "Maze_Prop_Smelter_TriggerSound" } } ], "OnTriggerExit": [ { "$type": "RPG.GameCore.TriggerCustomString", "CustomString": { "Value": "Maze_Prop_Smelter_TriggerSound_Stop" } } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "Maze_Prop_Smelter_TriggerSound" } }, { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle" } } ] } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "Maze_Prop_Smelter_TriggerSound_Stop" } }, { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle_stop" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle_stop" } } ] } ] } ] } ], "ValueSource": { "Values": [] } }