{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap01/Prop_Chap01_RecoveryPoint_01.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Chap01_GameplayProp_RecoveryPoint_01", "LocalPosition": { "X": 0, "Y": 0.3, "Z": 0 }, "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Chapter01/Chap01_GameplayProp_RecoveryPoint_01/Chap01_GameplayProp_RecoveryPoint_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter01/Chap01_GameplayProp_RecoveryPoint_01/Chap01_GameplayProp_RecoveryPoint_01_Lod1.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter01/Chap01_GameplayProp_RecoveryPoint_01/Chap01_GameplayProp_RecoveryPoint_01_Lod2.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter01/Chap01_GameplayProp_RecoveryPoint_01/Chap01_GameplayProp_RecoveryPoint_01_Lod2.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter01/Chap01_GameplayProp_RecoveryPoint_01/Chap01_GameplayProp_RecoveryPoint_01_Lod2.prefab" ], "ArtNodeLodQuality": "Prop_3_" } }, "EntityLodQuality": "Prop_3_" }