{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap01/Prop_Chap01_RaidEntrance_01.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Common_GameplayProp_Empty_01", "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty/Common_GameplayProp_Empty_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_0P5_" } }, "EntityLodQuality": "Prop_0P5_" }