{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Characters/CharacterPrefabs/FakePlayer/PlayerBoyServant_30/FakePlayer_RaidCommon_PlayerBoyServant_30_Logic.prefab", "LodModelConfig": { "Art": { "RuntimeName": "FakePlayer_PlayerBoyServant_30", "LodPath": [ "Characters/CharacterPrefabs/FakePlayer/PlayerBoyServant_30/FakePlayer_RaidCommon_PlayerBoyServant_30_Render.prefab" ], "MeshLodPath": {} } } }