{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx", "FetchType": "SinglePropByPropKey", "SinglePropKey": { "Custom": true, "Key": "CompassPuzzle_Chest" } }, "State": "ChestUsed", "Execute": [ { "$type": "RPG.GameCore.PropSetVisibility", "Visible": true, "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropEnableCollider", "Enabled": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedString", "Key": "CompassPuzzle_Chest" } ] } }