{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [] } } }