{ "States": [], "AnimEventConfigList": [ "Config/ConfigAnimEvents/Prop/Audio/Prop_Chap01_RecoveryDoor_01_Audio_AnimEvent.json", "Config/ConfigAnimEvents/Prop/Effect/Prop_Chap01_RecoveryDoor_01_Effect_AnimEvent.json", "Config/ConfigAnimEvents/Prop/Designer/Prop_Chap01_RecoveryDoor_01_Designer_AnimEvent.json" ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Deactivated01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_Idle_Disable.prefab" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_Idle_Disable.prefab" } ] }, { "States": [ { "Name": "Activing01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_TriggerEnable.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_recoverydoor_trigger" } } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_TriggerEnable.prefab" } ] }, { "States": [ { "Name": "Activated01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_Idle_Enable.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_recoverydoor_idle" } } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_Idle_Enable.prefab" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_recoverydoor_idle_stop" } } ] }, { "States": [ { "Name": "Hidden01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RecoveryDoor_01_Loop01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_recoverydoor_small_idle" } } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RecoveryDoor_01_Loop01_Lod0.prefab" }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RecoveryDoor_01_Open01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_recoverydoor_small_idle_stop" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_recoverydoor_trigger" } } ] }, { "States": [ { "Name": "Deactivated01" }, { "Name": "Activating01" }, { "Name": "Activated01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_CheckPoint_Idle_Disable02.prefab", "AttachPoint": "Root", "PositionOffset": { "X": 0, "Y": -0.3, "Z": 0 } } ] } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_CheckPoint_ActiveHint.json", "PropButtonConfigs": [ { "ID": "Interact", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/ChatIcon.png" }, "ButtonText": { "Value": "PropName_101" } } ] }