{ "States": [ { "AnimName": "StandBy" }, { "State": "Locked", "AnimName": "Dormant" }, { "State": "Hidden", "AnimName": "Hidden", "Behavior": "DisableTrigger" } ], "DisableAnimEventLayers": [ "Dissolve Layer", "Emission_Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "StandBy" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_Cocoon_02_StandBy_Loop.prefab", "AttachPoint": "Root" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_Cocoon_02_StandBy_Loop.prefab" } ] }, { "States": [ { "Name": "Activing" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_Cocoon_02_GrowUp.prefab", "AttachPoint": "Root" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_cocoon_open" } } ] }, { "States": [ { "Name": "UnActiving", "NormalizedTime": 0.6 } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_Cocoon_02_GrowUp.prefab" } ] }, { "States": [ { "Name": "UnActiving" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_cocoon_close" } } ] }, { "States": [ { "Name": "Dormant_Inverse" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_prop_cocoon_wakeup" } } ] }, { "States": [ { "Name": "Dormanting" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_prop_cocoon_sleep" } } ] }, { "States": [ { "Name": "Hidden" } ], "OnEnter": [ { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropSetVisibility", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ], "OnExit": [ { "$type": "RPG.GameCore.PropEnableCollider", "Enabled": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropSetVisibility", "Visible": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ], "TickLodTemplateName": "AlwaysTickEntity", "DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_Cocoon_02.json" }