{ "States": [ { "AnimName": "Closed" }, { "State": "Open", "AnimName": "Opened" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_GameplayProp_AetherPortal_01_Lod0.prefab", "AttachPoint": "Root" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_portal_01_idle" } } ], "OnExit": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_portal_01_idle_stop" } }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_GameplayProp_AetherPortal_01_Lod0.prefab" } ] }, { "States": [ { "Name": "Opened" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_GameplayProp_AetherPortal_01_Lod0_Opened.prefab", "AttachPoint": "Root" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_portal_01_enable" } } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_GameplayProp_AetherPortal_01_Lod0_Opened.prefab" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_portal_01_idle_stop" } } ] }, { "States": [ { "Name": "Opened", "NormalizedTime": 1 } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_portal_01_idle" } } ] } ], "DefaultLevelGraphPath": "Config/Level/Maze/MazeRogueV3/DesignBackUp_Prop_RogueLobby_Portal_01.json" }