{ "States": [], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "GoMove" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_elevator_start" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_elevator_bubble_loop" } } ] }, { "States": [ { "Name": "GoStop" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_elevator_stop" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_elevator_bubble_loop_stop" } } ] }, { "States": [ { "Name": "Closing1" }, { "Name": "Closing2" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_elevator_activate" } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Elevator_02_Moving_Lod0.prefab" } ] } ] }, { "States": [ { "Name": "Opening1" }, { "Name": "Opening2" } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Elevator_02_Moving_Lod0.prefab" } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_Lift_01.json", "PropButtonConfigs": [ { "ID": "Lock", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/TriggerProp.png" }, "ButtonText": { "Value": "PropInteractTitle_1" } } ] }