{ "States": [ { "State": "Locked", "AnimName": "StandBy" }, { "AnimName": "StandBy" }, { "State": "Open", "AnimName": "Used", "Behavior": "DisableTrigger" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Activing" }, { "Name": "UnActiving" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_belobog_powermerge_open" } } ] } ] }